NoGravity is a team of experienced developers with skills forged through the completion of many (not your everyday) projects. Having done this for over 10 years, we want to share our observations with you.

1. Time to market

The longer your app is in development, the higher your expenses. But what about opportunity cost? Very often this is overlooked but the fact of the matter is that, if the competition beats you to the punch and delivers an app that captures your market before you do, then you may be even looking at losing any return on your investment. An app should not take more than 2 - 4 months to be developed and shipped. Some dev shops have a kind of fast track development process where they can deliver in this and shorter timeframes. It is always worth asking, if the team you are working with can support such a service. Don’t be late to market!


2. Require wireframes before development starts


"In preparing for battle I have always found that plans are useless, but planning is indispensable."
Dwight D. Eisenhower

Before you spend on a single dollar on your project, get the dev team to present you with an interactive wireframe so you can get a visualization of the app workflow. Wireframes should be delivered during the so-called Discovery Phase, and it is the perfect time for you to observe if you are working with professionals. And don’t forget that wireframes are done for the purpose of expressing the UX (User Experience); they are not about presenting a beautiful design



3. Start with the MVP (Most Viable Product)

Putting an app out on the market carries a lot of weight. And so it is quite usual for many to believe everything needs to be perfect when that happens. But building the perfect app takes time and money, and not every startup is successful. One method of increasing the chances of success and delivering a product that the market will actually want to consume is by building an MVP (Most Viable Product). When building an MVP you are building a minimalistic version of your app but still delivering the main features. Through this process your time to market is shorter and you can obtain feedback from the field before spending any more money on functionality users may not necessarily be attracted to.


4. Consider outsourcing to Eastern Europe


  • Europe is culturally much closer to the USA than Asia so cultural differences are much lower than between Asia and US.
  • The price of a development hour in Poland is typically 50% less than in US especially CA and NY.
  • In Poland higher education is free and Computer Science is the number 1 major, so thousands of IT professionals are appearing on the market every year. Also English skills are on a very high level, so communication is easier and more efficient.
  • According to Tholons 2016 Top 100 Outsourcing Destinations Poland is the 1st destination for outsourcing in Europe



5. Trust in experience

You’ll be faced with many options when choosing an outside partner for your dev project. However, when it comes to deciding between a Freelancer and an established Software House, the choice should be an easy one. Here are some things to think about. A Software House is in it for long haul. They have a vested interest in the work they do. They have a reputation to grow and upkeep. There can be no compromises in terms of quality and meeting the customer needs. Delivering anything less than what the customer expects makes them irrelevant in the market fast.

Interested to know more about how Nogravity can help you? Please drop us a message following the link.


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